Once the 'Across The Pond" Event has ended and players have had a chance to get familiar with the CSN website, our playQUAKELIVE Cup Series will begin. This series of Cups will give players an opportunity to compete in weekly single elimination brackets to earn points and qualify for the Monthly cup finals. The playQUAKELIVE Finals will consist of the top 8 or 16 point earners and will also be a single elimination bracket. The Finals will offer a larger prize pool and be streamed/casted for viewers.
The Cyber Sports Network look forward to supporting the European community and appreciate any input, comments or suggestions that will help us make the tournament experience a smooth and enjoyable one.
Look for details about our upcoming European TDM event.
CSN QUAKE LIVE Duel Rules
QUAKE LIVE Game Version
The latest available release of QUAKE LIVE, available at http://www.quakelive.com will be used.
• Game Type: Duel
• Time Limit: Ten (10) minutes
• Overtime: Each overtime period is two (2) minutes
• Frag Limit: None
• Damage Through Floors: Off
• Allow Callvote: Pre-game Only
• Powerups: On
• Timeout Count: 3
•Timeout Length: 30 seconds
• Instagib Mode: Off
•Ramp Jumping: Off
• Gravity: 800
• Weapon Switch Speed: Default
• Quad Damage Factor: Not Applicable to Duel, leave at default (Standard (3x))
Map pool is Aerowalk, Furious Heights, Hektik, Lost World and Toxicity.
Each player may call up to three (3) timeouts per map for technical reasons. Players are not allowed to call any timeouts for tactical reasons; doing so may result in a map loss or score penalty.
Players must agree to a server location prior to the start of a match. The server should be chosen in a fair and neutral location. If a server location cannot be agreed upon by the players then a CSN Event Administrator will assign a server location for the match to be played on. Once a match has been started on a server the match must be played fully unless both players agree to restart the match and the match can be played within the scheduled times.
The difference between two players ping in any given server location may not exceed 30 milliseconds unless both players agree to play under those conditions. If a suitable server is not found to meet the ping rule requirements the match may be played on split servers at the Administrators discretion.
Players are allowed to set up their own servers until the quarterfinals, from that point on players are obliged to use CSN servers which will be provided to them by CSN Event Administrators. If the players choose to set up their own server then the password to that server must be given to a CSN Event Administrator. Failure to do so may result in forfeiting the match.
In the unlikely event of a server crash, client crash, or other technical failure (deemed as such by the Event Administrator), the appropriate measures will be decided on an individual basis.
The maps selection process will vary depending on the map pool and number of maps to be played for each match. All CSN Quake Live Duel Events will use map pool size of five (5) or seven (7) maps unless specifically noted otherwise. The higher seed (#1 seed is higher than a #2 seed) will always start the map selection process.
Map Selection for Best of Three Matches
Drop, Drop, Pick, Pick. Remaining map will be used for the 3rd map if needed.
Map Selection for Best of Five Matches
Pick, Pick, Pick, Pick. Remaining map will be used for the 5th map if needed.
QUAKE LIVE Aliases and Player Accounts
All players are expected to use their “known” aliases and QUAKE LIVE accounts when participating in CSN QUAKE LIVE events to facilitate accurate and timely seeding. Any players using an “unknown” alias will be assumed to be an unknown player and could receive a lower seed as a result. Players are encouraged to have a Premium or Pro QUAKE LIVE account to play in events with a map pool that has premium maps but premium and pro accounts are not required.
Menu, Console Commands, and Cheating
Players may use the in-game GUI or console for configuration settings. All options available via the in-game menus are authorized for use in tournament play. Device drivers which permit players to see through walls, or enable any form of transparency not intended by QUAKE LIVE are strictly forbidden and grounds for immediate removal from Events.
Players may use alias binding, however, no alias may be used which assists players in determining spawn times, or performing any action which in any way inhibits the ability of an opponent to perform a legal action in the game. Except for control drivers and device settings, no commands are allowed outside the game or in the command line. Except for control drivers, custom HUDs, and device settings, no alteration, deletion, or addition of files is permitted.
Your player model and colors must remain the same throughout the course of a match. Any commands or combination of commands that allow seeing through walls, player warping, message spamming, auto-aim, radar, or similar action will be considered cheating and grounds for disqualification.
Questions regarding setting of variables and commands and how they relate to cheating should be brought to a tournament official before your first match. There is zero tolerance for cheating. If a participant is caught cheating, they will face disciplinary actions up to and including disqualification from competition.
Custom HUDs will be allowed. Custom Player HUDs should not relay additional information beyond what is available on the official Small, Normal, or Large Player HUDs.
Fair Play Rule
Participants are expected to play at their full capacity at all times. Deliberately losing will not be tolerated and will result in disqualification.
It is the responsibility of all players to be ready to play at the scheduled event start times.
|Round 1||32||Sat 9/24/11 9:00am EDT - 9:35am||bo3|
|Round 2||16||Sat 9/24/11 9:40am EDT - 10:15am||bo3|
|Quarter finals||8||Sat 9/24/11 10:20am EDT - 10:55am||bo3|
|Semi finals||4||Sat 9/24/11 11:00am EDT - 11:45am||bo3|
|3rd place match||2||Sat 9/24/11 11:50am EDT||bo5|
|Finals||2||Sat 9/24/11 11:55am EDT||bo5|
|• 1 dem0n|
Sat 9/24/11 6:44am EDT
|• 2 Kaide |
Sat 9/24/11 8:29am EDT
|• 3 uaReaper|
Sat 9/24/11 7:52am EDT
|• 4 amOKchen |
Sat 9/24/11 7:46am EDT
|• 5 drive_buy|
Sat 9/24/11 8:24am EDT
|• 6 ins |
Sat 9/24/11 7:49am EDT
|• 7 Itshadow|
Sat 9/24/11 5:51am EDT
|• 8 evl |
Sat 9/24/11 8:30am EDT
|• 9 PYTON|
Mon 9/19/11 11:33am EDT
|• 10 jcb |
Fri 9/23/11 5:57am EDT
|• 11 oVa|
Sat 9/24/11 7:49am EDT
|• 12 r1ot |
Sat 9/24/11 8:35am EDT
|• 13 shnn|
Sat 9/24/11 5:53am EDT
|• 14 unyque |
Sat 9/24/11 8:35am EDT
Tue 9/20/11 2:45pm EDT
|• danver |
Sat 9/17/11 2:21am EDT
Sat 9/17/11 3:03am EDT
|• Ghostbusterr |
Thu 9/22/11 12:05pm EDT
Sat 9/17/11 6:37am EDT
|• Kyto |
Thu 9/22/11 1:08pm EDT