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Targetquake - Pre-Qcon CTF

4 v 4 - Quake Live 4v4 CTF Tournament

Registration
Thu 7/12/12 12:00am EDT - Tue 7/24/12 7:00pm EDT
Check in
Tue 7/24/12 8:00pm EDT - 8:45pm
Matches
Tue 7/24/12 9:00pm EDT - Wed 7/25/12 11:50pm EDT
 
Format
Single Elimination
Max teams
16
Not checked in
0 teams
Checked in
9 teams
Wait list
Not enabled
Status
Completed
View Brackets
Server ruleset: standard ql (no pql).

Availability:
This event is a two day North American Event, but if other teams want to sign up they can, but they will have to play on North American servers. Please make sure your team is available to play on the Tuesday and Wednesday as well due to the third place match and the Finals being played the following day!

Check-in:
Begins 1 hour before the scheduled start time of the event 8:00est

Format:
Rounds 1-3 will be played on Tuesday, July 24th starting at 9:00est.
The third place match and the finals will be played on Wednesday, July 25th. The third place match will begin at 9:00est followed by the Finals at around 10:00est.
Single elimination best-of-3 until the finals, best-of-3 in the 3rd place game, best-of-5 in the finals .

Maps:
Ironworks, Japanese Castles, Reflux, Spider Crossings, Stonekeep


Map picking:
Bo3: Pummel or cointoss, winner has first pick! (if the captains can’t agree - cointoss)
Pick, Pick, Drop, Drop(final map is tiebreaker)
Bo5: Pummel or cointoss, winner has first pick! (if the captains can’t agree - cointoss)

Teams can make roster changes during the registration period. Teams can not add additional players to the team roster after the check-in period begins.

All players must record the demos (cl_autoaction 1) and present them to the admins upon request. The demos go strictly to the admins and admins only, not to other players.

All players must at least have a premium account, or have someone in their team who can invite them to the server.

Standard server central locations are Texas, Chicago, and Virginia . If both teams agree, they can play on a different location.

In case of players warping, report it to admins before readying up, otherwise the complaints will be ignored.

The servers for all the rounds can be spawned by teams, but the admins should be opped on the server (if present). All servers should have a password in order to stop unwanted guests from disturbing the match.

It is up to the team Captains to ensure the streamer/casters are informed of the password for the server or that they report it to a CSN admin.

Servers can be provided by the CyberSports Network staff.

Server ruleset: standard ql (no pql).

Format:
Single elimination best-of-3 until the finals, best-of-3 in the 3rd place game, best-of-5 in the finals.

Map picking: pummel or cointoss (if the captains can’t agree - cointoss)

Teams can not add additional players to the team roster after the event starts.

All players must record the demos (cl_autoaction 1) and present them to the admins upon request. The demos go strictly to the admins and admins only, not to other players.

All players must at least have a premium account, or have someone in their team who can invite them to the server.

Standard server central locations are Texas, Chicago, and Virginia . If both teams agree, they can play on a different location.

In case of players warping, report it to admins before readying up, otherwise the complaints will be ignored.

The servers for all the rounds can be spawned by teams, but the admins should be opped on the server (if present). All servers should have a password in order to stop unwanted guests from disturbing the match.

It is up to the team Captains to ensure the streamer/casters are informed of the password for the server or that they report it to a CSN admin.

Servers can be provided by the CyberSports Network staff.

RoundTeamsMatch timesFormatMap
Round 116Tue 7/24/12 9:00pm EDT - 9:50pmbo3
Quarter finals8Tue 7/24/12 10:00pm EDT - 10:50pmbo3
Semi finals4Tue 7/24/12 11:00pm EDT - 11:50pmbo3
3rd place match2Wed 7/25/12 9:00pm EDTbo5
Finals2Wed 7/25/12 10:00pm EDTbo5
Registered Teams
amplitude
Sun 7/22/12 9:02pm EDT
Death Wish Revolvers
Tue 7/24/12 5:45pm EDT
Drunken Mastaz
Fri 7/20/12 7:30pm EDT
Frowning Narwhals
Sat 7/21/12 12:43am EDT
Gyroscope
Sat 7/14/12 5:41pm EDT
PushIt
Sun 7/15/12 6:37pm EDT
reaction
Sat 7/21/12 12:04am EDT
seriously
Sun 7/22/12 5:37pm EDT
Vitality
Wed 7/18/12 12:00pm EDT
Checked In Not Checked In Waitlisted

1 Comment

mheiz2524's picture

All of things that are provided by the company will be determine on its capacity to make things on the right track. - Travis Jones Rush Properties

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Finalists

  1. TBD
  2. TBD
  3. TBD
  4. TBD
Eliminated Round 2

  • amplitude
  • Gyroscope
  • reaction
  • Vitality
Eliminated Round 1

  • Frowning Narwha…

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