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UCG SC2 BYOC Open Cup

1 v 1 - StarCraft 2 Tournament

Registration
Fri 8/3/12 11:00am EDT - 3:00pm
Matches
Fri 8/3/12 3:01pm EDT - 4:56pm
 
Format
Single Elimination
Max players
16
Signups
12 players
Wait list
Not enabled
Status
Completed
View Brackets
Open SC2 Cup! 32 Players and the winner takes home a pair of GUNNARS!




General Tournament Information:

ALL PLAYERS REPORT TO CHANNEL QuakeCSN IN BATTLE.NET!!!
All admins will identify themselves in the channel.

Rules:

1. All players have 15 minutes of allowed time before they must start the next match, if for what ever reason, there is a need for more time please request an extension with the admins.
2. If requested to wait for casters before starting the next round, you must hold off playing until the match can be cast. Games played without casters after being requested to wait must be replayed.
3. Entrants must be available for the tournament, up to 4-5 hours for each day of the tournament.
4. No observers other than official tournament admins and casters are allowed.
5.Players will veto maps from the list below until they reach three maps, higher seed will pick starting map of the three remaining map choices.
6. Second map pick will done by the lower seeded player before the first game starts. Then it will be loser's pick out of the map pool for all subsequent games. Each map may only be used once.
7. Maps must be the exact name used below, no other map versions will be allowed. Matches not played on approved maps will be replayed.
8. All games must be played on the North American Battle.Net server NO EXCEPTIONS
9. Wins must be reported on the website IMMEDIATELY.
10. Players can be disqualified by admin decision if an opponent has to wait more than 15 minutes to play, assuming the player is not in a previous round. Contact an admin as soon as possible if extenuating circumstances occur. If a No show is falsely reported the reporting player will be immediately disqualified.
11. Players must be set to "busy" status when in official tournament games.
12. If a player disconnects within the first 5 minutes of a game the game must be replayed unless stated. If victory was obvious for non disconnected player then the game will stand, however if victory was obvious for the disconnected player the game must be restarted. Any other unforeseen circumstance requiring a rematch if requested by an admin.

Map Pool:

GSL Entombed Valley
ESV Cloud Kingdom
MLG Antiga Shipyard
GSL Metropolis
ESV Ohana LE
Crux Whirlwind
GSL Daybreak

Prize Payout:

RoundPlayersMatch timesFormatMap
Round 116Fri 8/3/12 3:01pm EDT - 3:26pmbo1MLG Antiga Shipyard
Quarter finals8Fri 8/3/12 3:31pm EDT - 3:56pmbo1ESV Ohana LE
Semi finals4Fri 8/3/12 4:01pm EDT - 4:26pmbo1GSL Metropolis
Finals2Fri 8/3/12 4:31pm EDTbo3GSL Entombed Valley
Registered Players
Dubstep
Fri 8/3/12 2:49pm EDT
HamburglarHunk
Fri 8/3/12 2:19pm EDT
jraz1389
Fri 8/3/12 2:09pm EDT
K1NGS1AYER
Fri 8/3/12 2:09pm EDT
plaugebearer
Fri 8/3/12 2:42pm EDT
Projekt
Fri 8/3/12 2:26pm EDT
ROFLtown
Fri 8/3/12 2:36pm EDT
Seskii
Fri 8/3/12 2:34pm EDT
Siege
Fri 8/3/12 2:22pm EDT
siflar
Fri 8/3/12 2:19pm EDT
venerati
Fri 8/3/12 2:18pm EDT
xCosmonautx
Fri 8/3/12 2:23pm EDT
Registered Waitlisted

1 Comment

Registered User
Siege's picture
Joined: Sat 08/06 EDT
Posts: 3
 #1  Fri 8/3/12 2:31pm EDT

Anyone else have the sc2 optimizer thing up but its just sitting there?

Login or sign up to view eligibility


Finalists

  1. jraz1389
  2. Projekt
Eliminated Round 3

  • K1NGS1AYER
  • ROFLtown
Eliminated Round 2

  • Dubstep
  • Siege
  • siflar
  • xCosmonautx
Eliminated Round 1

  • HamburglarHunk
  • plaugebearer
  • Seskii
  • venerati

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